XML file format stands for an Extensible Markup Language that is used to make common information formats. The purpose of this format is to share the data on the internet and it is actually very similar to HTML format in terms of usage.
What program opens XML documents?
Given that XML files are encoded in plain text, you can open them in any text editor such as Notepad, TextEdit etc. To open an XML file on your computer, right click on the file and then on “Open with”. You will see the list of programs that can open XML files, just choose a default text editor you have on your computer.
The second way to open an XML file is with Excel. Although you may not see Microsoft Excel as a suggested program to open this kind of file, you can run Excel program first and then open the XML file from there. When click on Open menu and select the XML file from your computer, a small window will show up asking you to choose whether to open the file as an XML table, as a ready-only, or to use the XML source. Choose to open the file as an XML table.
How to open XML file in browser?
Another way to open XML file is with your browser. So, in the same way, click on “Open with” and choose the browser instead of a text editor. The main difference between viewing XML files on a browser or a text editor is that you have more control of what you are viewing, when you open an XML file in a browser. By clicking on the + or – you can expand or hide a specific part of the file.
XUL (XML User Interface Language) is Mozilla's XML-based language for building user interfaces of applications like Firefox. The term XUL is sometimes used to refer to the whole Mozilla platform (e.g. XUL applications are applications using XUL and other components of the platform). XUL Controls lists some of the common controls provided by XUL. You cannot usually change a file extension (like the XML file extension) to one that your computer recognizes and expect the newly renamed file to be usable. An actual file format conversion using one of the methods described above must take place in most cases.
How do I open an XML file on my phone?
Similar to your computer, you can open an XML file on any text editor app. XML files are actually .txt files with .xml extension. So you can save the XML file as Text, to have .txt extension. Depending on your phone, you can use different text editor apps or XML viewer apps.
How do I convert XML files?
The easiest way to manipulate with XML files is to convert them to PDF. In this way, you don’t need to worry whether the file could be opened or edited on different devices. To convert XML to PDF, first save the XML file as .txt file. Then convert .txt file to PDF, either by using Cometdocs web tool or with one of our mobile apps for PDF creation.
Working with Targets
Every project contains at least one target. A target specifies a product to build, such as an iOS, watchOS, or OS X app. Select a target in the project editor to view and modify the target’s settings. In the screenshot below, the Adventure iOS target of the Adventure project is selected in the project navigator, and the Adventure iOS target is selected in the project editor. The project editor displays the General pane for the target.
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Applying App-Specific Target Settings
The General pane for a target shows basic settings that you occasionally check and possibly edit. You typically assign values for these settings elsewhere during the app development process, for example, in dialogs that appear when you create a new project.
For an iOS app, the General pane contains target settings for:
-
The bundle identifier, a string that identifies the app to the operating system and to the App Store
-
The version number under which to publish the app
-
The build number, which identifies a particular build of the app
-
The name of your Apple Developer Program development team
-
The deployment target, which is the earliest iOS version on which the app runs
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The devices for which to build the app
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The main user interface file to load when the app launches
-
The user interface orientations (portrait, upside down, landscape left, landscape right) that the app supports
For a watchOS app, the General pane contains target settings for:
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The display name of the app
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The bundle identifier
-
The version number
-
The build number
-
The source for the app icon
For a WatchKit extension, the General pane contains target settings for:
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The bundle identifier
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The version number
-
The build number
-
The complication configuration including data source class, supported families, and groups
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A list of embedded binaries
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Best mac file cleaning app reddit. A list of linked frameworks and libraries
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Possibly other information depending on what the extension does
For an OS X app, the General pane contains target settings for:
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The application category, for classifying the app on the Mac App Store
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The bundle identifier
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The version number
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The build number
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An option to code sign the app for the Mac App Store, to code sign the app with a developer ID for distribution outside the Mac App Store, or to leave the code unsigned
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The deployment target, which is the earliest OS X version on which the app will run
-
The icon that OS X uses to identify the app to the user
Specifying debug or release builds is done elsewhere. See Managing Schemes.
Adding Technology Features to a Target
To add various Apple technologies—such as iCloud, Game Center, In-App Purchase, and Maps—to your app, select its target in the project editor and click Capabilities. Add a capability by setting a switch to On. Xcode adds the necessary entitlements file to your project and links the target to the necessary frameworks. In some cases, Xcode might encounter issues enabling a capability. If so, that information will be displayed in the information area for that capability.
You can show or hide detail for a capability by clicking the disclosure triangle to the left of the capability name. For capabilities that are off, this area describes the capability and actions that occur when the capability is turned on. For capabilities that are on, use this area to view or update any associated configuration and to identify issues that need fixing.
For more information on adding capabilities, see Adding Capabilities.
Adding On-Demand Resource Tags to a Target
On-demand resources are app contents that you download only when needed. They are hosted on the App Store separately from the app bundle downloaded by the user. You can use on-demand resources to enable smaller apps, faster downloads, and richer app content. You use tags to identify and manage the on-demand resources in a target.
The Resource Tags pane shows the list of tags and the associated resources. You can use it to add and remove tags as well as to move resources between tags.
For more information on adding and using on-demand resources, see On-Demand Resources Guide.
Adding File Type and Service Information to a Target
The Info pane for a target shows properties associated with your app, file types that your app can create or open, and for OS X, services provided by your app. Most of the custom target properties are modified in other parts of the Xcode interface (such as the bundle identifier, version, and build number set in the General pane). The screenshot shows the Info pane for the iOS target of the Adventure app.
The Document Types setting specifies the document types you can create and edit in your app and provides a custom icon displayed for that document type by iOS or the Mac OS.
Add exported and imported UTIs for any file types your app can export or import. Unlike document types, which are usually unique to your app, UTIs specify general formats like plain text or
.png
. For example, UTIs support copying and pasting to and from the Clipboard between apps. See Uniform Type Identifiers Reference for more information and a list of supported types.
The URL Types setting lets you specify custom schemas for exchanging data with other apps by using custom protocols. For example, some existing schemas include
http
, mailto
, and sms
. For more information, see Using URL Schemes to Communicate with Apps (iOS) or Launch Services Programming Guide (Mac OS).
Mac OS apps use the Services item to add items that appear in the Services menu. For more information, see Services Implementation Guide.
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Overriding Build Settings for a Target
Macos allow all apps. A target contains instructions—in the form of build settings and build phases—for building a product. A target inherits the project’s build settings. Although most developers seldom need to change these settings, you can override any of the project’s build settings by specifying different settings at the target level. Select a target in the project editor to modify the target settings in the Info, Build Settings, or Build Phases pane.
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